Execution/Risk/Management
Find games by the skills they reward.
Forget genre labels. Every game here is scored on three axes, so you can search for the exact kind of challenge you are in the mood for.
DNA drop · reload for another game
Seed DNAWizards & Warriors X: The Fortress of Fear 1990
Peak Execution
Precision, timing, reflexes. Games that reward hands over plans.
Peak Risk
Variance, hidden information, and reading the odds under pressure.
Peak Management
Economy, routing, and systems you hold in your head for hours.
How the DNA works
Search by DNA →Execution
Precision, timing, reflexes, aim, movement and raw input mastery.
Scored 0–3 by players and refined with every vote.
Risk
Probability judgement, variance, hidden outcomes and adapting when it swings.
Scored 0–3 by players and refined with every vote.
Management
Resources, information, planning, economy, positioning and systems control.
Scored 0–3 by players and refined with every vote.